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Motionly

AI-native motion graphics editor

Design Tools
Open Source
GitHub
OpenAI Day
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Hunted byProm SereyreaksaProm Sereyreaksa

Motionly is an open-source motion graphics editor built for the AI era. Instead of generating videos directly, AI generates editablemotion files that can be refined visually or in code. It combines a visual editor with a structured animation format, making motion graphics versionable, reusable, and easier for developers, designers, and AI agents to collaborate on.

Top comment

Hey Product Hunt! 👋 We're excited to relaunch Motionly! Over the past week, we've shipped a lot of improvements across the editor, rendering engine, and overall experience. We've also significantly improved our AI capabilities, making it easier to go from an idea to an editable animation while keeping you in control. This is still just the beginning. We have big plans ahead, including AI-powered animation generation from voice, websites, educational content, and much more. As always, we'd love to hear what you think. Your feedback helps shape what we build next. Thanks for checking out Motionly! 🚀

Comment highlights

🚀 We just updated the Motionly website!

Find more information about the project, along with links to the demo, documentation, and GitHub repository here:

motionly.site

Would love to hear your thoughts and feedback!

Thank you

The ".motion file as an intermediate format" idea is the real differentiator most AI motion tools skip straight to rendered video, so any edit means regenerating from scratch. Structuring it as an editable, versionable format is the part that actually makes it collaborative rather than one shot. Curious how conflict resolution works in practice, though if a designer tweaks something in the visual editor while an AI agent is also generating changes to the same .motion file, is there a merge/diff model like Git, or does one side just overwrite the other? That's usually where "developers, designers, and AI agents collaborating on one file" gets messy in real tools.

the pitch that's usually missing from AI motion tools is exactly what you're doing here, keeping it as an editable timeline instead of just a rendered clip you have to regenerate from scratch every time you want a small change. how deep does the editability go though, can you swap an easing curve on one layer without the AI touching anything else around it?

Motion graphics is one of the harder creative domains to make genuinely AI-native — most tools just bolt AI-generated assets onto a traditional timeline editor. Curious what "AI-native" means concretely here: is the AI driving keyframe/timing decisions directly, or is it more focused on asset generation that you still manually place and animate? And since it's open source, curious what's driving that choice — community/extensibility, or more about trust given how much of a black box a lot of AI creative tools are.

Hello everyone!

Motionly is open source! 🚀

If you’re interested in how it works or want to contribute, check out the GitHub repository:
https://github.com/COPPSARY/Motionly

We’d love your feedback and ideas as we continue building it. ❤️

About Motionly on Product Hunt

AI-native motion graphics editor

Motionly launched on Product Hunt on July 23rd, 2026 and earned 83 upvotes and 11 comments, placing #23 on the daily leaderboard. Motionly is an open-source motion graphics editor built for the AI era. Instead of generating videos directly, AI generates editablemotion files that can be refined visually or in code. It combines a visual editor with a structured animation format, making motion graphics versionable, reusable, and easier for developers, designers, and AI agents to collaborate on.

Motionly was featured in Design Tools (261.4k followers), Open Source (68.6k followers), GitHub (41.3k followers) and OpenAI Day (8 followers) on Product Hunt. Together, these topics include over 80.1k products, making this a competitive space to launch in.

Who hunted Motionly?

Motionly was hunted by Prom Sereyreaksa. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.

Want to see how Motionly stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.